It is cool to get a review from someone who also makes puzzles, as we have similar game design and development struggles. Therefore I am really glad you enjoyed the game and the mechanics of Pixel. Movement was increased a lot due to playtesting and wanting to zoom around, haha. Speed and fun over slow precision seems like what everyone likes about the game. I spend a lot of time uh.. "playtesting" the driving mechanics of the game myself.
Yeah, my #50! I really appreciate all the reviews. As a first game and jam, I was not expecting people to give me so much of their time and play my game. I am really pleased with the engagement and the comments I have received, thus giving me a clear direction on improvement and further development of the game.
Top 2 or 3 is already great honour coming from a quality puzzle dev, so thank you for taking the time to enjoy my game!