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(2 edits)

[Possible MOVEMENT bug] Latest build seems to introduce this periodic "movement bug."

Where my character, instead of moving smoothly in one direction, it's like the game's making him micro-pause and micro-crouch and he can only move about 1 centimeter on screen when holding D or A keys down. Or maybe it's some weird lag, but given it's not an online game that doesn't make sense. I have some video of this happening.

Some sort of error/debugging code appears in upper left corner of screen while this is happening.
Aside from that, imho, the Mortar on the mission shouldn't have what seems like laser-guided or satellite-guided accuracy. It tracks my two soldiers in what seems ludicriously perfect accuracy for a WW2 game. :D

I've tried some other top down shooters in Steam to ensure it's not a keyboard hardware problem and the keys work fine in other games.

(2 edits)

OK I uploaded a video of YouTube of my various fails on the "mortar mission."

I marked with a caption late in the video where I think this movement occurs (about the 6  MINUTES 26 SECS mark)- again, my guy is stuck in this looping "crouching" animation - like he's hopping - and he just can't hardly move at all. So I couldn't reach the northern tree line to try to finish off the mortar guy.

Hehe, the Mortar funny enough is pretty inaccurate, and that can sometimes lead to you moving into the mortars detonation zone when you try to avoid it. I guess making it more accurate would be easier as you would know "mortar fired - i need to move". 
The MG is pretty slow, so its not ideal vs. Mortars (Mortars are a way to give Sniper and MG a challenge).

thanks for pointing the surface bug out, took a while to fix it, but I got it and will upload v68 in a moment.

The Video helped a lot.