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(2 edits) (+1)

This was definitely unique in terms of being one of, or the only grid-based and hexagon games I played! Pretty creative too! Good job! I kinda wish there were quicker controls for changing the action, so you can quickly disable whatever option you chose, that wasn't applicable to the situation. I also think I broke it: tried to follow a weapon I lost at the previous level and got stranded🫠

oh, thanks for letting me know about that, I'll have to fix that ina future update.

Appreciate your honest feedback.