New Patch Update: Bug Fixes and Translations
As I mentioned before, April was mental, but in May, we finally managed to jump back into the game. And we did it! Here’s the new patch:
https://clumsy-bear-studio.itch.io/hungry-horrors
Based on feedback from Itch and Steam, we were able to fix a lot of issues. Most importantly, we’ve added translations.
I want to be very honest here. Right now, we don’t have the budget to pay for professional localisation. Since I’m Polish, I started with Polish myself. Then we decided to try Japanese and Chinese too, just to see if the fonts would even work. That turned into weeks of unexpected work, trying to find fonts that support multiple alphabets and still look decent in pixel art. It was way more work than we imagined, but exactly the kind of thing that’s better to test in a demo than in the final game.
The translations are a mix of Google Translate, various tools, friends, and wikis. Basically, anything free we could find. So yes, there are guaranteed weird issues.

Still, we’ve seen traffic coming from multiple regions that didn’t convert into players. We wanted to make sure people could at least try Hungry Horrors in their language, even if the translations are very rough for now.
If you spot any mistakes, please join our Discord or send feedback through the form.
We’re back in the game now and more updates are coming to Itch soon.
Jerzy