thank you so much! yes, i had to compromise a little on the quantity of stuff (level, sprites etc and the music that was completly cut) but the concept of the game is really what i had in mind. I got the idea cause i think i always link being "overpowered" with "getting bored": i remember when i was a kid and i could use cheat codes in games, the game itself became really boring, cause there was no challenge. And i think I was influenced with some silly math games i used to play (probably the only person who enjoyed those when i was a kid!). if you add those two with the very little knowledge i have in GDevelop (literally started using it 2-3 weeks before the jam lol), I didnt have any other option for the gameplay! For the style: i had in mind "captain underpants" books series! its a kids book, in which the 2 main character draw silly comics, and i really like the silliness and the "easy to understand" vibe that they got.
Thank you so much for the curious question! i actually love talking about the creative process, and i think im gonna post some blog/vlog about this project since i want to keep working on this!