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There’s some odd noise in the game, like speakers noise.

Camera controls need adjustment: when you are too close to the bottle, camera is too close to the character and it is hard to play. Also, the camera control is why it is hard to aim for the blocks when jumping. Couldn’t pass 2nd level, kept falling.

Nice music, visuals are great despite being very simple.

(+1)

Im not sure what you mean by speaker noise, Sounded fine for me, even in final build. I agree the camera control get a little jank near the walls, I apologies for this, We did not actually have a "dev" as such for this, Just my friend who somehow managed to make it run and run well.  I will tell my muscian that you loved it. The visuals were not as good as I wanted, I did make a good glass texture in Blender but UE said no

Do you have an ambient track there? maybe it’s just how the background music sounds. If I recall correctly, there was some noise like error noise, when I was getting too close to the walls.

Camera control - no problem, I struggle with this myself, collision is tricky. In Unreal engine 5.6 there are upcoming new templates, maybe they made it work by default there. Your not-dev did a good jab haha

For jam it looks fine to me, if you want specifically glass there are glass textures hidden in some freebies. I use this pack but it is not professional license free nowadays, it used to be a monthly freebie