Needs a lot of polish on being able to look at all your trinkets and relics, seeing what ones you get and what they do In every situation, trinkets being able to toggle on or off would make random ones feel less bad, maybe leting more be active at once the more you have IE every 3 trinkets a extra one is active each turn.
Viewing post in Crit Happens! Demo Version comments
I plan on having a lot more transparency on which trinkets/relics you receive from events/chests/battle rewards. I'll also be adding a system to sell trinkets, so if you received a trinket that doesn't match your playstyle you have to play around it until you can sell it/pay at the shop to have it removed.