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I like this interpretation of the theme, it's a very cool gimmick. Game is quite challenging too. However I do think the camera moving back and forth between the levels every time I died is a bit disorienting. Also would appreciate a death animation for the character thing so I know which wall I collided on. But for 3 days work this is deffo a very solid entry!

The death animation is something I should’ve implemented, I always wondered why dying felt so jarring. I don’t know how it slipped past me. Thank you for playing through my game.