I really enjoyed this game! I liked the use of limited colors and that the enemy designs looked like targets. The bullet bouncing physics felt really nice and catching the bullet was quite satisfying.
I think this game could be elevated with one or two additional enemies to add a bit more variety - maybe something with a ranged attack to make dodging more important. I also think the bottle enemies that follow the player could have used a bit of pathfinding logic to prevent them from getting stuck on other enemies/obstacles as they tended to get stuck and end up not being a threat. Otherwise, it was very fun!