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This is really fun and the gimmicks are very creative! But also... contact damage... my worst enemy.... *dies

Still really enjoyable tho, the difficulty curve seemed quite fair, and I didnt feel that it was too difficult to aim contrary to some other comments here, but maybe it's because I'm used to the 8-directional dash in celeste. My only gripe is to make the contact damage hitbox a bit more generous, but that's an easy fix!