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(+4)

Oh man, I got the two sisters of the bathhouse (still weirded out by that) to talk together, and the dynamic of the two is really interesting when you get the bar raised on Celandine but are still strangers with Oriana.  It makes it way more interesting of dialogue when someone is resistant to dialogue and is too mistrusting of the player and scolds her sister, while the other is playful and teases her for being a "stick in the mud" and you see how they have this back and forth dynamic and realize that this is how they are as siblings.  It's really fun to watch. Did anyone else get this kind of interaction?  

But I have learned that when multiple NPCs take turns talking, the transitions between them is way too slow.  Can we speed that up?

Yeah, I noticed those two have a good rapport with each other. I once had Celandine and Oriana talk to me, but interrupting each other for like 10 to 12 exchanges before I got to reply to anything. If you think their "sibling bond" is weird, you should check the bathhouse's top private room around 6pm to 7pm, I found that out recently and laughed, though I'm not sure if it's daily or once in a while.

Anyway, the group conversation thing, was a surprise to me also when I found out. It's not obvious until you happen to have two NPCs, near each other and try talking to one. You can have them all follow you also and get more NPCs involved in your conversation. I've had up to 4 NPC's talking to me at the same time. Interesting to watch them interact with each other, but it's difficult to remember what everyone said and address everything before you get to replay.