That would be great! It took me a while, but I eventually figured out how to add custom spray types without using maps back in FS22. I was never able to work out the Precision Farming integration, though—so if you include that, I’ll definitely implement it in my mod as well. Also, I wanted to ask: is your mod currently on the official ModHub, or do you plan to release it there?
Viewing post in FS25 Precision Farming Configurator comments
I plan on releasing it here. If you use this mod with yours, you should (as soon as I get this next version finished) be able to link your liquid lime to PF with just a couple xml entries. I grabbed it just to see if it would work. This is the result. Still a bit to do yet, but it should be released sooner than later.
For lime, you don't need the nitrogenMap section. All you need this in your modDesc.xml
<thPFConfig> <sprayTypes> <sprayType name="LIQUIDLIME" litersPerSecond="0.0900" type="LIME" sprayGroundType="LIME"/> </sprayTypes> <sprayTypeMapping> <sprayType name="LIQUIDLIME" group="LIME" isLiquid="true"/> </sprayTypeMapping> </thPFConfig>
You can omit the <sprayTypes> part if you want to add that yourself still. You really only need the <sprayTypeMapping> section for lime if you register the fill and spray type yourself. If you want a different application rate for liquid lime, you'd do that in your <sprayType> entry litersPerSecond value. Normally, PF does not take that into account in favor of its own internal value for lime. I put something in that changes that behavior.