Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

right now, further rift levels give you more star rewards, but in the future i may only give out star rewards the first time a boss is defeated. i want players to be able to go back a level and farm rewards, but you're right that there should be more incentive to progress!

(1 edit) (+1)

Not even counting the boss rewards, you also get way less of the normal currency. (Some of that may have been that I didn't go for crit first because I didn't realize it had cheap damage upgrades behind it)

yeah, i think you're totally right that the incentives are a little shaky overall. since each level is harder and gives the player less kills, it will naturally mean a big drop in income as soon as you enter the next level. i'm going to prototype some new strategies to see if there's an elegant solution!