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I wish this game would be more... varied.

I guess mine main interest, is vore, and here we have three scenes:

  1. Swallowed whole (98% of cases)
  2. Getting swallowed while in drink (one scene)
  3. Getting crunched by teeth and swallowed (one scene)

I wish for more variety. Like mouth play (i.e.: character keeps the protagonist in their mouth because they want to torment them or because they thing they got weird chewing gum), i think you could do quite a lot with mouths and aware/unaware characters.

I like that when protagonist is eaten along with other characters, they will share the stomach.  It's improvement from previous games. But i found few scenes were this wasn't the case (that character A, eats character B, and in next scene they eat me, but now for some reason i'm alone there).

What i would love, is if you add some scenes after character is eaten/disposed of. I.e.: protagonist is unawarely eaten, and the character that did it, would continue what they are doing. Just to make the ending scenes more unique.

And i know how this sounds, basically: i want more stuff in the game, but this is my few cents.

PS: Just putting it there, i wouldn't be against including more extreme stuff in game (piss/scat/guro/etc).

Thanks for the feedback - I can appreciate where you're coming from. Part of the reason there isn't more like this I suppose is a gameplay issue as it struck me that reaching an eating scene was essentially game over, so if it's not expanding the game I couldn't spend too much time on it. Connected to that being the internal stuff required more tinkering and custom models - the stomach bits were actually late editions, especially the group shots, as I wasn't sure what I could pull off, which would be why I've missed some places going back through it.

I do have a longer animation on the way based on the game which has some slightly more elaborate internal shots, though, to scratch a bit of that itch.

Thoughts for the future too, I'll keep these things in mind.