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It is possible to create this type of shadow with vertex shadows as too, but you would have to draw the shape per vertex. Otherwise, yes, Sprite Shadows will use the shape of the sprite. In the next Crystal update, there will be a function that creates vertices based on the sprite's outline.

(+1)

That sounds awesome, looking forward to it!

Hi! Do you have an update on when the next version with this feature might be released approximately? Thanks!