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SwingBorg Prototype's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #11 | 2.887 | 3.333 |
| Creativity | #14 | 3.079 | 3.556 |
| Gameplay | #15 | 2.309 | 2.667 |
| Use of Theme | #17 | 2.598 | 3.000 |
| Overall Enjoyment | #17 | 2.213 | 2.556 |
| Overall | #18 | 2.518 | 2.907 |
| Audio | #21 | 2.021 | 2.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I love the concept, the visuals and combat system are great. The physiscs interactions are also cool af. The tutorial is also cool. My main issue is that the character is slow and the skeletons have too much health. Also the map is very empty (I guess it's an accurate desert, so good job), so I have barely any idea where to go, I'm not sure if the game is just that one dungeon or if there's anything else.
i like the artstyle a lot in the opening cutscene and the combat system is so cool, i've always wanted to play a game like this. it does feel like you move very very slowly though, and enemies take a lot of hits to kill, overall making the game drag.
Interesting idea, nice visuals, good tutorial and story but ultra light-pink color was not good for my eyes after I played the game, also maybe speed up a bit fighting so it will take a bit less time because its pace is much slower than character.
The artstyle is nice, the cutscene isn't trying to be more than what it needs to be, I love the combat system, you can definetly make some cool stuff with this prototype!