Hmm an ant trail... Funny. Because they do that in real life... Haha yeah I thought about making maps like Zelda. Where you move from one block to another, and have multiple paths. But didnt think about adding an actual map to see where you have been and where is unexplored. That could have worked.
And yet - game is relative small to get that lost :P
I would have to ask my partners about it - but im pretty sure it was a mix between cinemachine and post process effects for that :) I can take a look at the game editor and see how exactly it was done if you want.
Thanks for leaving a comment!