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The evidence mechanic is really interesting, hopefully this can be expanded into a full game. If it does, I would suggest reworking the backgrounds to make them darker so they fit the noir theme better. It just feels a bit weird to come across perfectly lit rooms on a murder mystery set in a subterranean bug city.

Thank you for your feedback! i agree that our rooms do look a little bit too bright and also the background being the default Unity blue color is a little bit off. we will make sure to work on that if we continue the project.