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To note: the oil is faster than i can set up complex crafting recipes at end game, you might want to set up some sort of safety net, because if the oil is anywhere close, the game is unwinnable and all you can do is just wait for your end to come in the next minute or so.

You could give the placeables some temporary invulnerability after being placed and only destroy it after, or give the player some extra tools like they can sacrifice as much of their resources as they want in exchange for an overcharge to the drill to mine faster and give them time to escape the oil. Maybe it even burns fuel faster so theres more risk to it.

(+1)

Thank you so much for trying out the update!

The highscore and oil issues definitely suck, I'll get to fixing those straight away. And the ore density is a very experimental feature, so any feedback for tuning it is very welcome!

Also, there is actually a cancel placement button! A bit of text shows up in the upper left corner to explain it whenever you are placing something. But if you ended up missing it, I should probably make it stand out more!

Lastly, and funnily enough, indication for destructable terrain and some sort of drill boost for sticky situations, are both features I was considering for the next update! So I'll definitely start work on them when I can.