Crazy good, hard to see the theme in this one, but the game is so nice I forgot it is for a game jam, rly solid!
Viewing post in It's 1234. Probably. jam comments
thanks!
you are right, my interpretation of the theme is not very obvious - but it's there. I wanted to capture that feeling of very old electronic toys with super limited output (like a couple of LCDs or a handful of LEDs) that still managed to create the experience of interactive worlds and mystery in the mind of their players. I still have fond memories of endlessly playing with this as a kid for example. so I guess "tiny worlds" to me means very limited technology that invites the players imagination to fill out the blanks - as a contrast to modern "open worlds" that are vast and spelled out in every detail but might feel empty and meaningless.
haha, sorry for monolouging a whole manifesto on you, but I wanted to spell it out once for me, too :-)