Yeh some good points there.
1. I really like the idea of making the mushroom eyes glow in the dark, and it's so easy to do.
I'm 100% gonna do that one.
The mushrooms add to your score, but the score doesn't really matter, so they have just been comic relief when you accidently run over one and they make their sound, which is totally not a fart sound....
2. The player and enemy have different sound effects, but because they often happen so close together it's hard to tell. Its only really noticeable when the player evades (and so you hear the monster one by itself).
What I think I'll do is add a half second delay between the combat turns so you hear clonk, clunk instead of cloouunk.
But yeh good call, that needs doing.
Thanks :)