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In my foraging for twin-stick shooters on itch.io, this and to lesser extent Crater Hounds are my favorites so far. :)
I believe the legendary Synthetik - which also started development on itch.io before moving to Steam - also used Game Maker Studio. :)

(+3)

Cheers! GM:S is still a very powerful engine in the right hands, I've seen people do incredible things with it despite the simplicity.

For sure. The Synthetik dev team (a German duo) I recalled did extensive modifying of Game Maker Studio to suit their needs. GMS really wasn't intended for online co-op but they managed to make it work reasonably well for 2-player online co-op although it was probably never as reliable as they wanted. 

They if I recall moved to Unity for the sequel - which has been in Early Access almost 4 years now - and while it's more robust I suspect it brings its own challenges.