Week 2 and yay for more stuff, specially the final potion of the week and all the fun of the vampiress XD
Didn't encounter bugs that I can find, except for the freeze/game crash one on day restart in 2.3 but that got fixed with 2.4
Did notice with the mages in specific though that the... clip layer? not sure what to call it but a grey rectangular box is visible on some of them, specifically the dark colored dresses have it more pronounced than others, especially if they're flat chested.
Did notice in the sandbox that the breasts potion doesn't go to the mega/extra large sizes on characters but that's probably because the sandbox is extra alpha so it will probably be added in time.
Two things I would maybe love to see, especially in sandbox as a future thing if at all possible, would be to torment the vampiress some more, would not mind seeing what other impacts the other potions have on her, maybe even a special thing for endless mode when that comes about in the future where if someone goes to the vampiress they are her target and so the player has to be mindful of her, or face the consequences of having her stomp up to (or roll too) the shop keep.
Other thing I'd love to see is a bimbo mode, was surprisingly fun to see the extra flavor text when right clicking on the potions and items and seeing that they didn't give the list of how to use them, forces the player to remember the combos to things (also fun to just jiggle around at the shop counter as well XD)
Meanwhile you keep up the good work with this and eager to see how it continues to develop :3
Glad to hear 0.2.4 is stable. -Mage boob0 and boob1 will be fixed next patch. -Sandbox still in alpha, AND I want to ensure people experience everything it will offer in the story before it becomes fully available in the sandbox. -As is, if you poison the vampire’s intended meals she does change (before killing you)! Not all transformations though; I’m being careful with where I put the art budget. -I’m glad the bimbo mode has been well received XD It would be too much work to implement in the core game (lots of items to describe) but I’ll probably make it as part of a hard mode for endless XD
Thanks for the thorough feedback!