Hey man! Great for your first game! In terms of feedback i would suggest adding saving progress after dying, also the game is a bit too hard. Difficulty is what everybody struggles with, you just have to find a balance between fun and impossible, always remember that you are probably gonna be the best at your own game since you are playtesting it a ton! Letting your friends playtest really helps, and since you are working in godot you can build for web in seconds and update off of their feedback while just being on call with your buds