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Idea is great but i wish the game had a gameplay loop with win or lose conditions also the sounds are kinda loud.

(+1)

Hey - thanks for the feedback, I really appreciate it ;) Yeah, same lol -  I ran out of time unfortunately (didn't we all haha?) but basically if you survive long enough to knock down all the houses etc then that would be pretty amazing, as you do actually die I the game - everytime the mob gets close they hit you with their pitchforks and the fire from torches and general flmes hurts you as well, so it's just survive as long as you can :D

Also, thanks for the note on sound - yeah, coming from Unity, I found mixing sounds etc basically impossible in the time I had - only got into it by the last 36 hours. Definitely going to learn all about that and improve the game over next few weeks.

Thanks for playing, and I will definitely check your game out asap ;) 

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36 hours? If you made sprites and everything yourself in that timespan that's really something, with some polish this could be a really interesting game, cheers!

Thanks - just to clarify though, I made the sprites and all that (I already had a Frankie I did a few months back so just touched him up, if you forgive the expression ;D)  in the preceding days and did a fair bit of the main programming then as well, and THEN I tried implementing sound and particles etc with a day and a half left and that sucked all the 36 hrs away, so I can't claim to have made all that pixel art in 36 hours, more like 5 - 7  days ;)