I was super afraid someone with dyslexia was gonna run into this one even though i decided on shaking font as an aesthetic choice i knew that could be a problem for some people. Glad you liked the narrative part i still didn't have enough time to showcase everything i had planned so i plan to update the game. As for the sounds (probably the voices i made) were meant to be both i wanted to portray how the entity tortures the protagonist so the feelings of creepy/annoying were kind of the goal as the samples repeat every 30 seconds. Thank you for giving the game a shot and especially for saving it as the last rating and giving it an honest shot despite the dyslexia (sorry for the headache). Cheers and have a good one!
MadPaladin
Creator of
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Definitley intended for the room to be uncomfortable i tried to portray what's going on in the protagonist's head having an entity that verbally abuses him 24/7 that's why the mouth motif the voices etc. Thank you for trying the game out and giving it a shot multiple times to piece together what was going on
Not a bad idea, but the choices are left a bit vague because captain's dialogue glitches and only the warning line stays on. Some bars are jank too mission risk bar never increases or decreases and cpu heat bar keeps filling if you keep clicking the answer (although it's just aesthetically it returns where it should be after it's resolved). But the idea is good the game looks alright and it's in line with the theme.
A take on the theme similar to mine but much more grounded, it's a very well made package both visually and thematically, and you took on some serious themes with a lot of taste. I really liked the only problem i had with it is that the ending scenes skipped a bit too fast, i had to do it a few times to see it again.
This was extremely fun didn't expect it to be honest. Looks nice and solving puzzles feels good. Though spikes feel a bit too big and the game would benefit from a restart level button since i messed up a couple of times on level 3 and had to quit to menu and go back. Also some tutorial boxes don't show at time but overall a very enjoyable game
Very nice game, big fan of strategy games in general, but my stupid butt managed to soft lock myself a couple of times by not being able to keep up with the amount of troops enemy produced in their HQ i always had too few resources to keep up (i think it's totally a me problem haha) great work in such small amount of time.
Doesn't matter i'm happy people are still trying it out, not just for votes. Very happy you enjoyed it and for my first attemp at drawing i'm really happy how it turned out, also did the SFX myself but the music was by white bat audio (credited and links in the comments of the game). Thank you for giving it a shot and i'm glad you had fun updates in plan (post jam ofc)!

