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MadPaladin

301
Posts
7
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14
Following
A member registered May 14, 2025 · View creator page →

Creator of

Recent community posts

I was super afraid someone with dyslexia was gonna run into this one even though i decided on shaking font as an aesthetic choice i knew that could be a problem for some people. Glad you liked the narrative part i still didn't have enough time to showcase everything i had planned so i plan to update the game. As for the sounds (probably the voices i made) were meant to be both i wanted to portray how the entity tortures the protagonist so the feelings of creepy/annoying were kind of the goal as the samples repeat every 30 seconds. Thank you for giving the game a shot and especially for saving it as the last rating and giving it an honest shot despite the dyslexia (sorry for the headache). Cheers and have a good one!

Thank you for giving the game a shot! Update for this game is being worked on so there will definitely be more. Cheers!

Took me a while to figure out what is what, when i got it it was pretty funny! Good entry great work.

The idea is good i didn't even mind the platform tutorial but at times enemies deal way too much damage and there is only so much you can do. Otherwise fantastic entry.

Fun and simple gameplay, cute sprites, i wish there was a bit more music tracks it gets a bit repetitive, possession mechanic is great ant the powerups are well made. Very good entry.

Definitley intended for the room to be uncomfortable i tried to portray what's going on in the protagonist's head having an entity that verbally abuses him 24/7 that's why the mouth motif the voices etc. Thank you for trying the game out and giving it a shot multiple times to piece together what was going on

Like Rampage but with Cthulu, wonderful graphics and fun, simple gameplay, it's always satisfying stomping around with a giant monster! :)

Absolutely, good luck my friend we just gotta keep at it! :)

It was very fun and not complicated to learn, controls are simple and i like the challenge of trying to balance the drone and landing it properly, hard at first but it gets really fun. Very good entry! 

Yes everything was drawn by me, i'm still learning how to draw so i am very glad you liked the art. Also thank you for taking the time to try out my game i will also give yours a shot. Cheers! :)

Very fun and easy to play and pick up, there was same awesome drawings on the start too. It was a blast, presonal best: 1057

Fantastic PS1 style horror game, looks great and there are same genuine scares. Loved it!

Very nice looking, easy to play and intuitive, good work! :)

Thank you for giving the game a shot, glad you liked the story. :)

The art is great and the game mechanics are fun end engaging, it is obvious that a lot of effort was put into this game and it shows, amazing work!

I love the monochrome gameboy aesthetic and i like the puzzles it's intuitive and easy to play, also it has a very cozy and relaxing feel to it, loved the game.

Two more dungeons are planned for the complete experience i'm working on it, glad you liked the art and thank you for giving the game a shot. I already rated your game just forgot to leave a comment.

I'm glad you entry ended up in the jam after all. Big fan probably one of my favorite games so far :)

Very fun, i love the art and the gameplay nothing too frustrating but effective light puzzles to keep you going. Made it all the way to the end even found the secret stuff (not spoiling) and it was very wholesome, overall a fantastic entry.

Thank you for trying out the game, glad you liked it!

Fantastic work, great atmosphere, wish it had some better music or fx sounds to complete the experience, some collision was off but a minor detail, i really enjoyed it.

Very nice art, wish the game was a bit longer. Also the music is a bit too loud but it's a nice little entry.

Thank you for giving the game a shot i'm glad you liked the sound design i payed a lot of attention to that. Also sorry for any jank you experienced i'm also pretty new to the engine, cheers!

Don't stress about it, the idea itself was interesting enough to give it a longer shot, some polish needed but not bad at all, just keep at it!

Not a bad idea, but the choices are left a bit vague because captain's dialogue glitches and only the warning line stays on. Some bars are jank too mission risk bar never increases or decreases and cpu heat bar keeps filling if you keep clicking the answer (although it's just aesthetically it returns where it should be after it's resolved). But the idea is good the game looks alright and it's in line with the theme.

A take on the theme similar to mine but much more grounded, it's a very well made package both visually and thematically, and you took on some serious themes with a lot of taste. I really liked the only problem i had with it is that the ending scenes skipped a bit too fast, i had to do it a few times to see it again.

Simple premise very in line with the theme, the game looks very nice the music gets a bit repetitive but it's ok, i was confused with which button lets which lane but once i got into the groove everything was smooth, personal score is 2410pts. This would be a sweet mobile game not gonna lie.

Not a bad idea but felt a bit counter intuitive, J for tossing the hat but hat goes where the mouse is pointing if the key for tossing the hat was closer to WSAD it would feel much better. Other then that the game works great no problems, and it fits the theme  well.

I have a problem when i start, nothing but player sprites loads on start of the level i don't know if anyone else had that problem so far.

This was extremely fun didn't expect it to be honest. Looks nice and solving puzzles feels good. Though spikes feel a bit too big and the game would benefit from a restart level button since i messed up a couple of times on level 3 and had to quit to menu and go back. Also some tutorial boxes don't show at time but overall a very enjoyable game

Very nice and colorful art, and a nice simple gameplay, very relaxing.

Too bad i can't give this game a fair review it just starts lagging and it gets worse and worse. The artstyle is on of the best i have seen so far wish i could play the game the way you intended.

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I agree with the gameplay side, i have spent a lot of time drawing the cutscene so gameplay was rushed, i am glad i managed to make something but as you said needs polish, as for story i understand if it's not everyone's cup of tea. Thank you for giving it a try! :)

Yea sorry about that the font overlapping was an aesthetic choice but in retrospect it was a bit of a bad idea plus yea it's too small in cutscenes. Thank you for giving the game a shot! :)

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Oh i see i was confused there for a bit haha.  Anyways thank you for giving the game a shot :)

My friend the entire thing is in english, not a single line of spanish was written in

That's how things go, scope of the game can be hard to judge in just nine days. But in my opinion result was worth it.

Very nice game, big fan of strategy games in general, but my stupid butt managed to soft lock myself a couple of times by not being able to keep up with the amount of troops enemy produced in their HQ i always had too few resources to keep up (i think it's totally a me problem haha) great work in such small amount of time.

Short and sweet. The animations and voice acting were top notch, but the level itself was very easy and i didn't find much use for possessing stuff i just breezed through all enemies to the finish line.  Worth it for the presentation it shows a lot of effort was put into this.

Doesn't matter i'm happy people are still trying it out, not just for votes. Very happy you enjoyed it and for my first attemp at drawing i'm really happy how it turned out, also did the SFX myself but the music was by white bat audio (credited and links in the comments of the game). Thank you for giving it a shot and i'm glad you had fun updates in plan (post jam ofc)!