Thank you for this, I just finished this game!
It took me two sessions of about 3-4 hours each, but I took small breaks inbetween and am someone who likes to write more rather than less. Setup and reading the rules was super quick, and the rules were easy to understand as well (I just forgot some while I was playing, but as I remembered them I could just quickly incorporate them again). Generally though, I was positively surprised about the amount of writing / note taking in this game. I had some solo games where I got a bit exhausted having to write so much, because they started to feel slow at times, but here I didn't have that feeling at all. Because not all cards get a prompt, it feels like the player actually gets further quite a bit!
My character actually made it to the summit in my first game, too! And it felt like a great achievement. I was really proud of her.
I especially want to point out that at least during my experience, the rest phase was actually the one that was most dangerous to the goal of reaching the summit, as supplies are depleted. Such a great mechanic!
I do have some small notes, though:
- The text for the terrain says “Refer to Tables 7 & 8 for what each starting card means” - I think this should be Tables 5 & 6 instead?
- For me personally, it would also have been more helpful to have the table with the maximum resolve tokens after the rest phase rules instead of at the beginning, because I cecked whether there was any resolve to fill up when my rest was finished.
- I also wasn't sure what card to take the prompt from if my very first card of a climb phase was an obstacle. I decided to take the challenge for the last supply card of the rest phase before.
All of these things were super minor though, of course, I just wanted to point them out as things I noticed during play.
TLDR: I had a great time. With little preparation I had two afternoons of fun. I would recommend this game to anyone who wants a low prep, medium-note-taking-effort solo game about climbing a mountain. In my game, the tone was adventurous with medium stakes, but I am sure that the stakes could be higher or lower based on both luck and the decisions and interpretations of the player.