I like the 3D concept and the effect of the arrows is nice, however the sound effects are a bit uncomfortable and the game doesn't have much development, maybe a defeated enemy counter would help? ps. the spelling mistakes at the beginning almost kill me :P
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As for sounds effects I made the blunder of not saving sounds and music in the project and the single ones left are the GDevelop sounds. I'll make an YT video with full gameplay of the game with all the unreceived features. The counter enemies left exists under ammo but somehow isn't resized .For ps I'm not the best at english and There was the last hour when I made the Start and End scene and I didn't had time for translating and verifying