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Lez

17
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1
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A member registered Apr 28, 2025 · View creator page →

Creator of

Recent community posts

Cool game, I will see myself adicted to it if there were be more balance so the game can go forever

Cool platformer, but i think the theme is not included enough. I understand that you are a virus that needs to take control over a pc or something but I see more potential in the theme so I wasn't so generous with the theme rating.

I didn't had enough time for a tutorial, it was the last thing set in mind so I'll make a tutorial video 

I am between Unity or GDevelop. Can I use any of them? I want to know if I do it in GDev, how will I submit the game? By the link or download?

Cool game! Health regeneration is too fast ,it can be adjusted. Ice form is too weak compared with other one and the name is uninspired ( Our weapon/guy/element bender or smth like that could work better from the story base). I want to see the game finished!

Cool game! Theme fits but in my head this game it's just "The single one with power" not "overpowered", with this concept of "overpowered" went majority of the devs in this jam, so I would tweak the speed of the ghosts or make the game timer for beating the ghosts(make them haunt people and more people haunted, bad karma rises)

Great game! I liked the little animations and theme implementation. I recommend making tiled movement especially in maze level because it's itchy when you move down and remain in the same place

Cool game!I like that you can select more weapons and each has it's own ammo and damage

I love any type of mace possible no matter of game! Thanks

I really like the  compass movement

Thanks for gun point but I worked for the bullet trajectory for 2 days and the results didn't showed. I wanted bullets to shot on z axis to(up or down) but gDevelop is not powered for sustaining 3D as others so rotations are complicated. I can say this for bows and swords because the rotation scripts I done(bow moving with enemy but not be in the enemy box).

It's a good only keyboard input game for chill gameplay. I didn't saw the boost in action but I saw an really important bug and that is when you are walking as for many games (even Minecraft for years) diagonally movement is a bit faster but in your game you can use WASD or Arrows and I observed it stacks so you get 2X speed and combined with diagonal movement you can have X3 speed. I don't see this bug as a problem ,more like an idea for a game where base thing is movement.I can't rate audio because I can't hear gDev projects in browser(IDK why).

As for sounds effects I made the blunder of not saving sounds and music in the project and the single ones left are the GDevelop sounds. I'll make an YT video with full gameplay of the game with all the unreceived features. The counter enemies left exists under ammo but somehow isn't resized .For ps I'm not the best at english and There was the last hour when I made the Start and End scene and I didn't had time for translating and verifying

I panic posted this, the main entry is called The first man with a gun

Hey, I will think in a few hours(for not time zone confusion).I like the theme and want to use the full potential but I feel pressed because everything am I thinking now either is too hard to make or to simple/feels it is used without knowledge by big games and other devs. If you want my help discord : alexse29