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Wow, that's a very amusing puzzle mechanic! Did it take a long time to come up with the individual puzzles? Even after reading the description, it took me quite a while to understand what/where to click.  I think the confusion came from the movable boxes and unmovable ones being more or less the same looking sprite. But after I figured that out, I had a blast with it.

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Thanks for the feedback! Yeah, it was definitely a mistake to make these boxes so similar. As for puzzles, i never made games in this genre, so i came up with this strategy: just put things randomly on a level so it looks different from the others, and then add some restrictions to player movement until it feels balanced. it was an interesting experience for sure and each level was made fairly fast