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In order to be able to port the game to another platform, the developer must have the required operating system. As we can guess, he uses Windows. There is only one developer, so cross-platforming is difficult.

These are my thoughts on this matter, and should not be taken as the ultimate truth.

Not sure how it works with Unreal Engine, but on Unity, for Linux at least, exporting a Windows game to Linux is as simple as pressing one button. I haven't used Unreal Engine in a while, but I can't imagine the process is much more difficult except maybe having to download a few extra programs to make the export possible

I don't know about the process, but at least the game needs to be tested for functionality