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(+1)

Suggestion: For a lot of shop items and perks, the effect is to increase some how much gold / research / exp / damage you do or get per second or click. But when I'm trying to pick between getting a perk that increases my exp per click by 2 or my exp per second by 2 or if I should save it to get something else, it is hard to evaluate those when my exp per second is already multiplied by my exp modifiers from might and hardiness. 

It would be nice if there was somewhere that summarized what all of my base stats are without their multipliers.

i.e. My current exp-per-click before modifiers is 15. So an additional +2 exp per click isn't that big of a deal.

Suggestion 2: It would be nice to see how the various stats are contributing to any aggregate measurements.

i.e. I'm making 4m exp per second already with autofarming enabled, which is already taking click and per second rates into account... It would be nice if I could see a hypothetical tooltip that showed that was from a static 500k exp per second and 3.5m as 11 farm actions per click * 10 clicks per second * 0.6 (percentage of time spent working instead of sleeping) * 58 exp per farm action * might-based-multiplier

This makes sense too. The stats that are displayed right now are a bit basic (and are already fully multiplied together) - I'll look into displaying the base stat bonuses separately and adding more detail for some of the calculations, such as how much of a bonus Might is actually giving you, etc.

Thanks for the suggestion!

Just to add to this, I'll look into potentially enhancing the total XP and Gold earned per second stats by adding some kind of breakdown. (Maybe a tooltip)

I like the idea of knowing how much time you spend sleeping or something like that as well.