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(1 edit)

At first, I was like, "Wait, that's it?" But then I realized that the jam's theme is overpowered, and the ending is pretty fitting for this game. 

Anyways, that was a short but nice game. The inventory system was a nice touch. 

I did plan more overpowered feature when defeating the enemy, depending on how much you get power, 

But since I was missing time, I had to change things..