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This is a really neat take on the jam theme. I love the massive cone of destruction cast by the heroes, and the animation and variety of elemental effects is great. I found it a little frustrating to play, though. It’s quite hard to see what can be picked up or walked over, and I occasionally found myself marching way across the map towards a person I wanted to pick up, only to find that I’d grabbed something along the way without knowing it was grababble (or in the case of one pesky pumkin, without even seeing it on the similarly-coloured road!). That said, it’s a solid game and everything works. The writing is very entertaining too!

yeah sadly had to cut short on the items, is one of the big things I will upgrade after the jam.

If you do come back to it after the judging period, I reckon even just an occasional wiggle or shimmer on the things that can be picked up would go a long way. They wouldn’t have to stand out constantly, just do something to draw the player’s attention now and then.