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There are a lot of games out there that people want to make, and your competing with them for developers attention. Many pick up programing and art skills to pursue their own projects, so you'll either have to have a good pitch/design, skills to bring to the table, or money. So, if your amenable perhaps we can cover a few technical details.

  • What, exactly, is this new idea of yours? How does it compare to other games?
  • Do you have a Design Document covering the games mechanics?
  • Is the setting fantasy, sci-fi, or something more exotic?
  • You mention VR quality graphics, is it a VR game? Or do you just mean high quality graphics?
  • If not VR, then what kind of game is it? First Person? Third Person?
  • Is it 2D or 3D? Abstract or Photo-realistic?
  • Is it a puzzle game? Adventure? Rogue-like?
  • Do you have an idea for any particular engine to use? Some of your previous posts suggest Unreal Engine 5.
  • Is it multiplayer? If so, how many players? Local or network based?
  • What platforms do you intend to distribute it on?

Remember, YOU are the greatest champion of your project. If you want it to be made a reality, you can't expect other people to do everything for you, especially with nothing to go on.