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(3 edits) (+1)

Thank you! I'm glad you had fun playing our little project! We had come very close to bringing something similar to a 'close encounter' mechanic into the game to incentivize players to make risky moves, but ultimately ran out of time to implement it.

When (or if) we update our game in the future, we'll definitely consider including something like it!

Absolutely, we all know the pain of killing our darlings in order to deliver!

Cheers