Thanks for your help on my previous post, that got me to the next step.
Is there anyway to get WinWin working with game maker's UI layers?
I almost got it working with layer_script_begin and layer_script_end, but there's a flickering effect that I'm not sure how to resolve.
layer_script_begin("UILayer_1", function(){
winwin_draw_begin(window);
})
layer_script_end("UILayer_1", function(){
winwin_draw_end();
})
Here's a sample of the project if that's helpful: https://drive.google.com/file/d/1zlmBqwz1MG9vMRKiAKDRCZlkEv-HzaMv/view?usp=shari...
I think once the flickering is fixed it'll be pretty easy to get my ui elements working with the winwin mouse functions.
