Thanks so much for playing our game on stream! I think a few other people have mentioned the input issue, so I'll ask our awesome coder if there's something fixable there (our first game/game jam in Godot so expected some teething issues). For the SFX slider, that's a good point you can't hear the pop sound while you're moving it which is kind of important to set the volume, will remember that for next time. Each leg is supposed to be faster then the last after each encounter, (slower in easier levels), but yeah understand that balance might be a bit off for the difficult ramp up sometimes. Thanks again for the kind words, and I look forward to the next stream I can catch. ^_^