Cool game, I won and I enjoyed it.
The game seems a bit too easy right now, because if you don't die imidietly you can just stack enough bonuses to garantee a win eventualy. So maybe the dificulty should scale with time, or as you get more bloodstones.
I liked the villager system where they have their own abilities, very cool!
The cards effects were also prety nice and varried enough to allow for impactfull decision making.
I liked the graphics and sound effects.
I only saw 1 gameplay issiue, and that is that the vilagers you get seems to be random, so sometimes you get only healthy vilagers and not the ones you need to cure, I think I lost 2 vilagers to this, because I am prety sure I was keeping everyone I got healty enough to not die.
So maybe you should get the unhelthiest vilagers to come to you, or there could be cards that change which vilagers come next (come next time, dont come next time, choose which vilager comes nexttime etc).
All in all great prototype.