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I wouldn't expect to get any sympathy from a business/corporation, but my idea was to try to contact Alexey Pajitnov directly if possible.

There are dozens of Tetris clones on Google Play, but they seem to be targeting your game specifically and as I said - it's likely because they see it as a threat to the official one. I think they should be trying to improve the official one rather than use copyrtight as a weapon against competition.

Alexey Pazhitnov owns 50% of the Tetris holding, so he is a business and will act in the interests of the business.  Even if he wanted to, he would not be able to violate the arrangements secured by big money, this would mean big losses for him.

In fact, other such games are also removed from Google Play, some of them solve the problem by reloading, but this is an endless process.  We achieved pretty good positions in search results and this coincided with the moment the publisher changed from Electronic Arts to NT3work.  This gave us a lot of traffic and the opportunity to significantly compete with the official game, which apparently they did not like much.  

To save the game in such conditions, we need to create a distribution model independent of the stores and solve a number of problems.  Also now a lot depends on the players themselves, who can invite friends.  After all, the more players, the greater the chance of the game surviving.

  Anyway, thanks for your support and have a good game!  =)