Lastly, about some bugs, mainly in the instant combat section, enemies often get stuck on the edge of platforms and jump repeatedly after stealthing, and the comments below also mention that the second scene enemies disappear after stealthing, but the probability is not high. Laser may trigger continuously if hit.
Oh, and I just forgot to mention that I hope the ability to attack while jumping will be added as well as the third scene where the background is too white to see where the enemies go after stealthing, which is still by far the most difficult part of the game.