That all makes sense. Thanks for the clarification on the xp for encounters with enemies. I assumed it was that much for each one defeated. Comes from playing too many other games lol. This is nice and simplistic
I feel you, my decision to make xp calculated by highest “threat” was because I never liked tallying up little bits of xp from different sources. If you end up using this in any future game, let me know how it goes, I’ll happily workshop things that aren’t performing as intended!