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(+1)

I likes minesweeper but I play them very carefully and don't have a great memory, so I rely a lot on the flags you put. 
Here it's very annoying because you have to switch all the time with E. After some time I just gave up on that and didn't care as when you die, the mines are at the same spots, so it's faster to mark them.

What about, instead of switching to put flag, you have a minimap in the corner where you can directly click to put them? It would even help to see where we are while moving backward!

The second thing that made me stop playing before the end of content is the tiny but violent shake after each jump. I feel it more uncomfortable than juicy. It's not because it shakes but because how the shake is itself. I don't understand why though. Maybe have one of the ease in or ease out hard like it is now but the other smoother?

Also I am surprised the hero jumps from a tile to another. Wouldn't an animation of one big walking step (just a leg rise then lower at the end), with the same shaking, look more natural?

It's just thoughts though. This game deserved to take my time for it. ;)

The game visual are very nice and it's nice overall! :)

(Sorry for my english...)

(1 edit) (+1)

Heyy, thanks for giving feedback and your kind words. Really appreciated. 
1- We are getting a lot of different feedbacks on the flag mode topic, I can assure you you will see a change that will not make you exhausted that much, soon.
2- I just checked the screen shake after movement, this was not intentional and only happens in WebGl build I dont know why, added to the bug list will fix it soon.
3-We tried to give a little goofy effect and try to make it more precise with our style but we will consider it.

Really happy to deserve that time. Again thank you so much for your kind words and visit our Mansion. :) 

(Your english is better than mine no worriess)