Neat concept! I love the mix of deckbuilding and exploring.
I did have an issue of not initially knowing whether or not an amount of food or stats would be enough for traveling. It's not necessarily a problem, it just feels odd to make these kinds of decisions and spend resources without context.
For some reason it was hard to notice the tutorial dialog. It was out of the way, but it also was blending into the rest of the UI.
I feel like I could get lost in a game like this for a very long time, great job!