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I like how so many elements were intertwined into building a very original world of doing business with aliens. You provided great descriptions about the mechanics in the "how to play" section, but I still got quite lost during the gameplay. If you gradually introduced the player into subsections of the game and unlocked more mechanics as the game progresses it could potentially make it easier to grasp things.

I like the style, but unfortunately the fonts were hardly readable for me and there was a bit of overlapping ui (especially during the haggling time) so it was difficult to process the information.

I think that if you improve the font readability and smooth out the learning curve this game has a great potential!

Boy did I  chuckle about UFOnlyFans - great idea!