Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

Thanks for letting me know, do you remember anything specific that would help me debug? Was it in the story mode?

Edit after testing: I found a bug, after restarting a day in story mode, moving existing survivors cost the initial hiring price AGAIN, and the tomato count can go below 0.  Could this be the one you were talking about?