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I hope you’ll see more too! Haha… I hope ,v,

I wouldn’t ever say no to revisiting Crystal, but it was definitely something small and standalone originally!

Something to use for learning purposes such as creating layered sprites, grasping how much goes into the script and programming side of things, etc.

There was actually a lot ideas and content that didn’t make it, so it was really helpful in terms of learning to cut content down to the essentials as well! Keeping the thematic theme was tough too, it was quite darker in theme, but became much lighter, with Crystal interrupting before it got too dark haha.

I definitely would like to focus on the next project, which is a lot more than a basic visual novel. I wouldn’t be opposed to returning to Crystal for something at some point though!

Sorry for my long winded answer here :>

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Wow. That was really insightful and I appreciate you taking the time to explain that.

Game development can be hard and learning to let go of things just so you can eventually actually finish is important! It's something I struggle with all the time.  I hope one day I can finish a few of my own prospective projects : )
I wish you best of luck! Going to be following you and seeing what comes next!