I enjoyed the overall idea and presentation of the game. The textures and art is better than average, and I liked the variety of game objects. A niggle for me is digging a hole where I found it a bit finicky to show the indicator that you can dig a hole in square, and that the digging hole action wasn’t interrupted when the hole was dug. With that I mean that a better way would be to stop the digging animation, if the key is pressed but the hole is done already. I did like playing the game, as it played pretty smooth, and I probably would like to play it with more variety of enemies, but for a game jam, it is pretty solid work.
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Krueger's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #21 | 2.837 | 3.714 |
Overall | #26 | 2.419 | 3.167 |
Graphics | #26 | 2.728 | 3.571 |
Controls | #27 | 2.291 | 3.000 |
Fun | #28 | 2.182 | 2.857 |
Theme | #28 | 2.510 | 3.286 |
Audio | #29 | 1.964 | 2.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.2
Source
Maybe later
Game Description
Top-down shooter game, one randomly generated level and a boss fight
Discord Username
necrashter#6795 , mcan#7454 , Dj Polyester#4992
Participation Level
First
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