Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I know it's pretty difficult to make anything with more complicated gravity such as running around a planet and not have the collision be an absolute mess so kudos for pulling it off even in a short frame.  Conceptually it's good, I'd love this sort of random planet generation and wave based survival mechanic and if fully realized, there could be all sorts of interesting enemies or upgrades that play into the strange physics.

I had a stupidly large vision for a jam game which always comes back to haunt me but it's fun to try. Random planets and crazy enemies that apply dangerous effects to the player would have been great. I'd like to expand it more, hopefully I'll find the time to do it. Thanks for the feedback, appreciate it.