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Why do you think that, the graphics are much better than in most it projects?

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Because there's no consistent style like MIke Klubnika's, it's just silly realism.

Are you a fool?! A poor example of what exactly realism didn't please you.

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Realism is already used by every 2 projects, no originality and own style.

It's as if nowadays graphics that are more close to reality are preferable than what they were twenty years ago, before it was the peak of possibilities, but now it's just putting your lack of skill into graphics.

There are more ready-made realistic assets at this point in time, and there aren't that many assets with low retro graphics, and they're also free, so they have to make them themselves.

Come on, itch.io ask for a low-polygonal something, so it goes over the edge.

On ischia, many low-poly cassettes cost decent money, but realistic assets don't really cost anything.

Well, at least one low-poly very expensive one show me

GUYS, REALISM AND LOW-POLY GAMES SUCK. BETTER NOVELS WITH DRAWING IN PAINT

OMG! ARE YOU CRAZY?